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I have spent almost a decade working with
digital visuals both individually and cooperatively. I thrive on tackling challenges and I
approach every task with curiosity and intent on learning something new.
Considering collaboration between roles is important for tech artists, I've studied various
programs and tools to learn how and when they can be used for in varied areas. I strive to learn
from the people around me and help them grow aswell.
I have enjoyed trying out all sorts of creative hobbies since I was young. Creating things in many mediums and
playing both digital and physical games is something I frequently enjoy doing to this day.
A dark fantasy VR game made out of real clay figures, won several awards throughout 2025.
I worked as a technical artist implementing optimized
solutions to various effects, mechanics and visuals
A group project where we present what a bioprinter is, how its used in a proffesional environment and what problems it solves
A configurator application for customizing a boba tea drink.
Its using a custom shader I invented to fake
pearls moving around in the tea
This Unity VR program trains workers with the various tools and machinery needed to create stickers and then deliver them.